![]() ![]() In terms of provisions, feel free to take a bundle of extra bandages and anti-venom if you feel uncomfortable. Try not to forge uber-slow or inaccurate teams, as they will typically end up getting rapid-lunged by rabid dogs into constant dots and possibly diseases, or flail around at the first sight of a curse-spewing Hag. ![]() Honestly, you shouldn't be struggling at all with any kind of remotely meta-esque play until Champion, which is where the Virago enters the mix, Hags are at their most annoying, and any kind of combo like that will make repeated controlling of Giants more problematic. In such cases, you can decide between blowing up or stunning enemies to prevent the mark and/or stunning scratchers to stop their improved attacks. Additionally, anti-prot (such as DoTs or Pierce attacks) is always welcomed, and if you can slot in a wee bit of mobility, all the better.Īs far as enemies are concerned, it's the usual mixture of high-speed and/or high-dodge enemies, such as Dogs & Hags (hence you want to compete with speed and accuracy), as well as meme-worthy enemies like the Giant, which has no speed, but a lot of health and a chunk of PROT (hence stuns & anti-prot).Īll of which is useful against typical combos, like - Fungal Scratchers/Artillery, waiting to mark you with spores and then slap you around with Rend The Mark attacks. ![]() Just like every other part of the game, it is tremendously eased by being generous in terms of speed, accuracy, stuns, and preferably some forms of projection. ![]()
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